After months of anticipation, Fire Pro Wrestling World is finally here — and the first PC installment of the series means that user-created content can now be shared with the world easier than ever before. Fire Pro Wrestling Returns allowed you to exchange saves — which on the PS2 was a chore, and on the PS3, was a breeze thanks to thumb drive support. It made moving your own PS2 save over a tough task though — unless you had the now-rare memory card adapter for the console. One of the best things about Fire Pro Wrestling Returns featuring both MMA and pro wrestling was that beyond being incredibly forward-thinking since in Japan, they’re largely treated as similar — it made recreating people who did both very well. Brock Lesnar’s MMA-heavy style upon his return to WWE in 2012 has yet to be truly replicated by a WWE game.
The greatest grappling game returns to take on the world on the PlayStation®4 system! In Fire Pro Wrestling World, customize every aspect of the match, from your wrestler to the ring itself, to fight your way to the championship belt! Real Wrestlers, Real Moves NJPW, Japan’s premiere pro-wrestling promotion, joins the roster! Fire Pro Wrestling Returns or Fire Pro Wrestling World? I honestly still think that Fire Pro Wresting Returns is the better game. In a perfect world we would have Fire Pro Returns with that same roster or wrestlers, the logo editor, upgraded graphics to where FPW is, ability to use custom music, and ability to upload ring logos. Game: Fire Pro Wrestling - Returns File Name: Fire Pro Wrestling - Returns.7z File Size: 583.54 MB Genre: Fighting/Beat 'Em Up System: Sony Playstation 2 Downloads: 36,476 Rating: (4.87 /5, 128 votes). Game: Fire Pro Wrestling - Returns File Name: Fire Pro Wrestling - Returns.7z File Size: 583.54 MB Genre: Fighting/Beat 'Em Up System: Sony Playstation 2 Downloads: 36,476 Rating: (4.87 /5, 128 votes). Fire Pro Wrestling World - The greatest grappling game returns to take on the world! Customize every aspect of the match, from your wrestler to the ring itself, in your fight for the championship belt.PLAY ONLINE Organize exhibition matches, tournaments, leagues, championship bouts and battle royals with players from around the world. MIX UP THE RULES Modes include Deathmatch (steel cage.
Those seeking a game where you could just start a match and tackle someone down before busting them up or knocking them out instantly with elbows, however, could do so in FPR. Fire Pro Returns changed things up by giving you over 300 pre-made characters and even more in the form of pre-made outfits and pre-made heads. While a Brock-inspired character wasn’t included, his head was and it made him easy to make in both his original pro wrestler form, his New Japan form, and both his UFC and UFC-inspired WWE form if you so desired.
Fire Pro Wrestling World brings with it full Steam Workshop support – which is great for downloads in theory, but not perfect. You can’t change anything up on the items you download – making them a solid start in some ways, but not ideal in others. As someone who loves customizing movesets, it’s a shame those can’t be tinkered with yet. However, with this guide series, we’ll be going through the appearance so you can create the characters visually the same way we have and it is worth noting that things aren’t quite perfect with this game’s editing system.
While it has more layers for slots, the three-tiered color system for each item part no longer lets you change each individual part on the color. Before, the parts would have three total colors blended together bit-by-bit and you could tinker with things to get certain designs and basically make up for a lack of layers. Now, you have more layers, you also have to go with a full RGB slider for each part as a whole and can’t do any color blending – so creations are going to take more time to get the hang of. Right now, we’re going with rough drafts that ideally, will use the in-game creation heads for them.Since Brock’s head is 70, that is the best one to use for him and the pre-set hair is solid. Now, the RGB slider is what has to be used for all colors at one point or another – which means that pre-set gradients are gone. Fortunately, blonde hair is easy enough to find and it fits him nicely. In prior games, getting his tattos right was tough. As you can see in the FPR screen, you can’t really get the sword or a full back tattoo – but this game does allow a back tribal design, which works for him. The layering system can be tough, but does work well when you get it down. Layer 1 is essentially going to be your base – so for ink, you want that to be the thing that is on the bottom. The above screen was taken before I fixed up the layers, and now, the thick shoulder-to-back tats actually go underneath the back tribal design.
Now when it comes to his style, I go with two distinct versions of Brock for this reason – he wrestled completely differently at various points in time. For his first WWE run and his New Japan/IGF run, he was a pro wrestler first and foremost who used a lot of collegiate-style moves to lead to pro wrestling moves. His explosiveness stood out and he had a unique way of doing many moves. However, since we’re going with Brock’s post-MMA run here, it will be focusing on MMA-inspired thing. A single-leg takedown into nasty elbow strikes is the best way to replicate his WWE return against Cena and his massacre of Randy Orton at Summerslam in 2016. Going with a German suplex-heavy moveset is tempting, but he really does have more than just Germans – so that’s a matter of preference. Since I like to have Brock chuck dudes around from pillar to post, I gave him a throwing suplex-heavy moveset.
Recreating his style is easily enough, but his gear is tougher. The newer black, white, and red stuff has sponsor logos all over it and those really can’t be replicated with great ease here due to the nature of the game’s graphics. Everything has to be able to be mirrored from one side to the other, so you’re not going to have custom text or much work when it comes to shapes. The fairly low length of the MMA-style shorts also doesn’t give you much room to work with since so few designs give you anything to work with on the sides. Going with the arrow as a base and then putting a circle on top of it works fairly well. You still get a mix of white and red graphics on the shorts, and with the back also having red and the sides having white, it all still evokes Brock’s gear fairly well.
Brock’s MMA and pro wrestling hybrid style works perfectly for this series, and World offers up the best possible version of Brock out there in a game. All you have to do is take your time and eventually you can get something that satisfies you. You can download our version or give the creations of others a try if you so desire. Formulas for creations are up online — including places like FPW Arena. To download our version of Brock in its most recent version, check out the Steam Workshop page for it. We will be updating it regularly and have several other creations online as well.
(Last updated on the 7th of September 2018, with a new link for the FPWR Save Conversion Kit.) Drama serial dil diya dehleez episode 65.
Difficulty level: Fairly high.
On the increasingly long list of procedural guides that no one ever reads, is this thing.
Fire Pro Wrestling Returns Iso
You may have found yourself in this situation. You are the owner and player of a PlayStation 3 Obese model from 2006-07, and have successfully used a Memory Card Adapter to carry over your old PlayStation 2 save files to your PlayStation 3. Somewhere down the line, you’ve bought one of the PS2™®©© Classics from the PlayStation Store, since your original copy of the game was lost to scratches.
Fire Pro Wrestling Returns Mod
And as you boot up the PS2 Classic, you find out to your sheer horror that the game doesn’t recognize the save file that is on your PS3’s internal memory card!
I can assure you that there is a functional way to make the PS2 Classic recognise your old save file, through a convoluted file conversion process involving no less than three Windows PC programs to perform a chain of conversions. The guide and the programs you need, will follow up below!
- The first thing you need, is to have the old savefile that is on your PS3’s internal memory cards. If you began playing the game on the PS3 in the first place, and want to “upgrade” to a PS2 Classics version of the game, head down to step 2. If you still have the save on a PS2 Memory Card only, then you’ll very logically need to buy a Memory Card Adapter to transfer the saves to the PS3 first.
- Plug in a USB (/ SD / CompactFlash / Memory Stick) unit to your PlayStation 3. Go to the menu for the internal memory card, and transfer the savefile to the USB stick.
- You need to have booted up the PS2 Classics game at least once. Yes, I know, it won’t have your old saves just yet, but it’s necessary. This will create a file in the PS3 menu “Saved program files (PS2)”. Copy its save to your USB stick as well.
- Take out the USB stick, and plug it into your PC. The old internal savefile should show up on the stick as a .PSV file. (The PS2 Classics file should also show up as a .VME file)
- Use PSV Exporter to open the .PSV file, which is located at :[USB stick]/PS3/EXPORT/PSV. Choose to extract all its files with the program, into a folder that you know the location of on your Windows system.
- Open up the folder in File Explorer. Also, open up PS2 Save Builder, where you go to Edit → Add File, and insert the (normally three) files of the extracted (previously-)PSV file, one at a time. Save the file on your PC as save.max
- Download the Fire Pro Wrestling Returns archive ZIP. While it’s nominally designed with one specific pro-wrestling game in mind, its Save Conversion Kit can work wonders for PS2 games in general. Inside the downloaded ZIP, go to C-Drive’s Fire Pro R Save Conversion Kit (v1.0 to 1.3).zip, and pack out fpwr-sck-1.3.zip to some easy-to-find folder.
- Open up the directory where you packed out Fire Pro Wrestling Returns Save Conversion Kit (Its default folder name is fpwr-sck). Paste save.max into it. Go to its subfolder called “scripts” → and run CONVERT_to-PSN.bat
- You should under normal circumstances then get an output file in fpwr-sck’s “output” folder, called SCEVMC0.VME, or SCEVMC1.VME
- Copy the output file, into the PS2 Classics’ folder, which should be :[USB stick]/PS2/EXPORT/PS2SD/NPED[some numbers]. If there already is a VME file there with the same name, that’s a very good sign. Choose to paste into the folder, and to overwrite the file that had the same name.
- Take out the USB drive from your PC, and put it back into the PS3 machine. Go to “Saved program files (PS2)”. Delete the file for the game that is already there, and copy over the edited file that is (hopefully) on your USB stick.
- If you’ve done this entire guide by the book, you can start up the PS2 Classic and see if the file is there. If it shows up on the PS2 Classic’s savefile menu, then you’ve succeeded!
Important notes: If you have PS2SD folders for multiple games on your USB drive, take a look at their PNG files and see which one is for the game that you’re using this guide for. If you have multiple .PSV files on your USB drive, make sure to memorize when you last copied the savefile to your USB drive, so that you can use its timestamp to choose the correct file. If the output file was called SCEVMC1.VME, that means that the savefile will be on the PS2 Classic’s Memory Card Slot 2 menu. Timer with sound.
There are also no ways whatsoever to convert your files the other way around, from .VME to .PSV, unless you have modded either your PS3 or your PS2 (The former would be preferable).